While Kiwamu and I were trying to investigate the the vertex glitches we were noticing excess noise in ITMX, which Kiwamu blamed on some sort of bad diagonalization. Sure enough, the ITMX input matrix is in the default state [0], not a properly diagonalized state. Looking through the rest of the suspensions, I found PRM also in the default state, not diagonalized.
We should do another round of suspension diagonalization.
Kiwamu (or whoever is here last tonight): please run the free-swing/kick script (/opt/rtcds/caltech/c1/scripts/SUS/freeswing) before you leave, and I'll check the matrices and update the suspensions tomorrow morning.
[0]
0.25 |
0.25 |
0.25 |
0.25 |
0 |
1.66 |
1.66 |
-1.66 |
1.66 |
0 |
1.66 |
-1.66 |
-1.66 |
1.66 |
0 |
0 |
0 |
0 |
0 |
1 |
|